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Welp, time's up. I spent most of today at a judo tournament, but I did get a couple hours to finally generate maps in which gaps in the walls let you go to each room. Map gen was 80% of my time this 7DRL. Then, I threw some guys in. There's no goals or ways to win.
Well, at least I learned that room-by-room map gen can be more difficult than the graph-based kind I usually do.
Here's the build!